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	<title>Comments on: Five upsell strategies for mobile ISVs</title>
	<link>http://www.visionmobile.com/blog/2007/06/five-upsell-strategies-for-mobile-isvs/</link>
	<description>Distilling market noise into market sense.</description>
	<pubDate>Sun, 06 Jul 2008 16:54:42 +0000</pubDate>
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		<title>By: Sheila</title>
		<link>http://www.visionmobile.com/blog/2007/06/five-upsell-strategies-for-mobile-isvs/#comment-51008</link>
		<dc:creator>Sheila</dc:creator>
		<pubDate>Fri, 23 May 2008 00:14:45 +0000</pubDate>
		<guid>http://www.visionmobile.com/blog/2007/06/five-upsell-strategies-for-mobile-isvs/#comment-51008</guid>
		<description>awesome article, i've been looking all over for some information like this, thanks!</description>
		<content:encoded><![CDATA[<p>awesome article, i&#8217;ve been looking all over for some information like this, thanks!</p>
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		<title>By: Andreas Constantinou</title>
		<link>http://www.visionmobile.com/blog/2007/06/five-upsell-strategies-for-mobile-isvs/#comment-6202</link>
		<dc:creator>Andreas Constantinou</dc:creator>
		<pubDate>Mon, 02 Jul 2007 16:40:45 +0000</pubDate>
		<guid>http://www.visionmobile.com/blog/2007/06/five-upsell-strategies-for-mobile-isvs/#comment-6202</guid>
		<description>Hi Steven,

Good question. WidSets (and generally mobile widget platforms) have better chances of success as a platform, because they open up mobile device to the *long tail* of web developers (a feat no other mobile technology / operator has been able to come as close to, as they typically focus on the short head).

Mobile operators and handset manufacturers are keen to open up their devices to web services, in a way that makes (visual) sense to the end user and creates brand-based, bit-based or use-based revenue, and that's why they are embracing widget platforms (or starting to). Moreover, widgets don't come with any vendor lock-in risk, and they don't necessitate much of an investment in network/device infrastructure (contrary to most other platforms).

Makes sense ?

Andreas</description>
		<content:encoded><![CDATA[<p>Hi Steven,</p>
<p>Good question. WidSets (and generally mobile widget platforms) have better chances of success as a platform, because they open up mobile device to the *long tail* of web developers (a feat no other mobile technology / operator has been able to come as close to, as they typically focus on the short head).</p>
<p>Mobile operators and handset manufacturers are keen to open up their devices to web services, in a way that makes (visual) sense to the end user and creates brand-based, bit-based or use-based revenue, and that&#8217;s why they are embracing widget platforms (or starting to). Moreover, widgets don&#8217;t come with any vendor lock-in risk, and they don&#8217;t necessitate much of an investment in network/device infrastructure (contrary to most other platforms).</p>
<p>Makes sense ?</p>
<p>Andreas</p>
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		<title>By: steven</title>
		<link>http://www.visionmobile.com/blog/2007/06/five-upsell-strategies-for-mobile-isvs/#comment-6069</link>
		<dc:creator>steven</dc:creator>
		<pubDate>Sat, 30 Jun 2007 16:28:38 +0000</pubDate>
		<guid>http://www.visionmobile.com/blog/2007/06/five-upsell-strategies-for-mobile-isvs/#comment-6069</guid>
		<description>slide two, you said Nokia widsets is exception.why is that? why do you think mobile 2.0 platform has better chances?</description>
		<content:encoded><![CDATA[<p>slide two, you said Nokia widsets is exception.why is that? why do you think mobile 2.0 platform has better chances?</p>
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		<title>By: Route 79 &#187; Carnival 79 meets Route 79!</title>
		<link>http://www.visionmobile.com/blog/2007/06/five-upsell-strategies-for-mobile-isvs/#comment-5831</link>
		<dc:creator>Route 79 &#187; Carnival 79 meets Route 79!</dc:creator>
		<pubDate>Mon, 25 Jun 2007 12:26:28 +0000</pubDate>
		<guid>http://www.visionmobile.com/blog/2007/06/five-upsell-strategies-for-mobile-isvs/#comment-5831</guid>
		<description>[...] Video opportunities and Andreas Constantinou&#8217;s VisionMobile forum&#8217;s well reasoned Five upsell strategies for mobile ISVs. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Video opportunities and Andreas Constantinou&#8217;s VisionMobile forum&#8217;s well reasoned Five upsell strategies for mobile ISVs. [&#8230;]</p>
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		<title>By: Mobile Analyst Watch</title>
		<link>http://www.visionmobile.com/blog/2007/06/five-upsell-strategies-for-mobile-isvs/#comment-5850</link>
		<dc:creator>Mobile Analyst Watch</dc:creator>
		<pubDate>Thu, 01 Jan 1970 01:00:00 +0000</pubDate>
		<guid>http://www.visionmobile.com/blog/2007/06/five-upsell-strategies-for-mobile-isvs/#comment-5850</guid>
		<description>&lt;!--%kramer-pre%--&gt;VisionMobile about Five upsell strategies for mobile ISVsRoss Rubin at NPD Group, James McQuivey at Forrester Research and IDC analyst Jerson Yau via OregonLive.com about MP3 players still sell, just not like hotcakes&lt;!--%kramer-post%--&gt;</description>
		<content:encoded><![CDATA[<p><a class="technorati-balloon" href="http://www.technorati.com/cosmos/search.html?url="><img src="http://static.technorati.com/images/bubble_h17.gif" class="technorati-balloon" alt="links from Technorati" style="border:0;" /></a>VisionMobile about Five upsell strategies for mobile ISVsRoss Rubin at NPD Group, James McQuivey at Forrester Research and IDC analyst Jerson Yau via OregonLive.com about MP3 players still sell, just not like hotcakes</p>
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		<title>By: mutant's musings</title>
		<link>http://www.visionmobile.com/blog/2007/06/five-upsell-strategies-for-mobile-isvs/#comment-7453</link>
		<dc:creator>mutant's musings</dc:creator>
		<pubDate>Thu, 01 Jan 1970 01:00:00 +0000</pubDate>
		<guid>http://www.visionmobile.com/blog/2007/06/five-upsell-strategies-for-mobile-isvs/#comment-7453</guid>
		<description>&lt;!--%kramer-pre%--&gt;tools. Designing mobile applications with Flash (Lite) is familiar to handset OEMs. This is despite the fact that developing core applications based on Flash UI (see the LG Prada) takes more C++ glue than meets the eye.  A ghost platform strategy  I previously argued&lt;!--%kramer-post%--&gt;</description>
		<content:encoded><![CDATA[<p><a class="technorati-balloon" href="http://www.technorati.com/cosmos/search.html?url="><img src="http://static.technorati.com/images/bubble_h17.gif" class="technorati-balloon" alt="links from Technorati" style="border:0;" /></a>tools. Designing mobile applications with Flash (Lite) is familiar to handset OEMs. This is despite the fact that developing core applications based on Flash UI (see the LG Prada) takes more C++ glue than meets the eye.  A ghost platform strategy  I previously argued</p>
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