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	<title>Comments on: UI Personalities: a new premium content market on the radar</title>
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	<description>Distilling market noise into market sense.</description>
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		<title>By: Andreas Constantinou</title>
		<link>http://www.visionmobile.com/blog/2009/01/ui-personalities-a-new-premium-content-market-on-the-radar/comment-page-1/#comment-62507</link>
		<dc:creator>Andreas Constantinou</dc:creator>
		<pubDate>Wed, 28 Jan 2009 13:08:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.visionmobile.com/blog/?p=484#comment-62507</guid>
		<description>CEO - Interesting parallel. I think Symbian uses the term Personality Layer for kernel interfaces. But in the case of UIs the term applies more vividly (and colourfully!).

Stephane - I very much agree. I especially liked the way you put the trend where &quot;OEMs are engaged in defining their new &#039;2.0 interface&#039;&quot;. Your second point deserves an entire article:

&quot;If OEMs want to make a business out of UI personalities, they will need to properly design their UI framework to remain in control of the business value chain.&quot;

I think the smarter UI frameworks (or replacement technologies) will look at having service delivery hooks in as part of the user interface APIs, so that it&#039;s trivial to create advertising inventory or service delivery inventory within the apps and across the user journey..

Andreas</description>
		<content:encoded><![CDATA[<p>CEO &#8211; Interesting parallel. I think Symbian uses the term Personality Layer for kernel interfaces. But in the case of UIs the term applies more vividly (and colourfully!).</p>
<p>Stephane &#8211; I very much agree. I especially liked the way you put the trend where &#8220;OEMs are engaged in defining their new &#8217;2.0 interface&#8217;&#8221;. Your second point deserves an entire article:</p>
<p>&#8220;If OEMs want to make a business out of UI personalities, they will need to properly design their UI framework to remain in control of the business value chain.&#8221;</p>
<p>I think the smarter UI frameworks (or replacement technologies) will look at having service delivery hooks in as part of the user interface APIs, so that it&#8217;s trivial to create advertising inventory or service delivery inventory within the apps and across the user journey..</p>
<p>Andreas</p>
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		<title>By: Stephane H.</title>
		<link>http://www.visionmobile.com/blog/2009/01/ui-personalities-a-new-premium-content-market-on-the-radar/comment-page-1/#comment-62490</link>
		<dc:creator>Stephane H.</dc:creator>
		<pubDate>Tue, 27 Jan 2009 09:29:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.visionmobile.com/blog/?p=484#comment-62490</guid>
		<description>Hi Andreas. It&#039;s worth mentioning that UI is just starting to  become a selling point for handset manufacturers. OEMs were traditionally competing on feature sets (camera, Wifi, HSDPA support…) until the iPhone came and set the scene for new UI expectations. Many have followed since then (lately Palm with its Pre cards concept). This shows a clear trend where OEMs are engaged in defining their new “2.0 interface”, even at the cost of moving away from their traditional and well-established UI design criteria (there are several examples of well known mobile OS that now ship with an overlay sexy UI to hide in the some specific application contexts the classic OS look&amp;feel).

On the technical side, OEMs will have to be cautious on how they expose the UI personalization capabilities to the end-users and developers. Today you can already apply an iPhone theme on a Blackberry or Symbian device for free. If you consider that by 2010 some handsets will probably provide advanced theming capabilities (layout, skin, 2D/3D effects, visual transitions), just add a mash-up capable UI feature (think widgets), and you give pretty much all the technology developers need to create compelling UIs.
If OEMs want to make a business out of UI personalities, they will need to properly design their UI framework to remain in control of the business value chain.</description>
		<content:encoded><![CDATA[<p>Hi Andreas. It&#8217;s worth mentioning that UI is just starting to  become a selling point for handset manufacturers. OEMs were traditionally competing on feature sets (camera, Wifi, HSDPA support…) until the iPhone came and set the scene for new UI expectations. Many have followed since then (lately Palm with its Pre cards concept). This shows a clear trend where OEMs are engaged in defining their new “2.0 interface”, even at the cost of moving away from their traditional and well-established UI design criteria (there are several examples of well known mobile OS that now ship with an overlay sexy UI to hide in the some specific application contexts the classic OS look&amp;feel).</p>
<p>On the technical side, OEMs will have to be cautious on how they expose the UI personalization capabilities to the end-users and developers. Today you can already apply an iPhone theme on a Blackberry or Symbian device for free. If you consider that by 2010 some handsets will probably provide advanced theming capabilities (layout, skin, 2D/3D effects, visual transitions), just add a mash-up capable UI feature (think widgets), and you give pretty much all the technology developers need to create compelling UIs.<br />
If OEMs want to make a business out of UI personalities, they will need to properly design their UI framework to remain in control of the business value chain.</p>
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		<title>By: C. Enrique Ortiz</title>
		<link>http://www.visionmobile.com/blog/2009/01/ui-personalities-a-new-premium-content-market-on-the-radar/comment-page-1/#comment-62488</link>
		<dc:creator>C. Enrique Ortiz</dc:creator>
		<pubDate>Mon, 26 Jan 2009 21:48:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.visionmobile.com/blog/?p=484#comment-62488</guid>
		<description>Remember in the 1990s Taligent and Pink and OS personalities? History repeats.

ceo</description>
		<content:encoded><![CDATA[<p>Remember in the 1990s Taligent and Pink and OS personalities? History repeats.</p>
<p>ceo</p>
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		<title>By: Mark Doherty</title>
		<link>http://www.visionmobile.com/blog/2009/01/ui-personalities-a-new-premium-content-market-on-the-radar/comment-page-1/#comment-62443</link>
		<dc:creator>Mark Doherty</dc:creator>
		<pubDate>Thu, 22 Jan 2009 15:48:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.visionmobile.com/blog/?p=484#comment-62443</guid>
		<description>Great article and interesting to see an article on UI, it&#039;s quite rare.

As you rightly point out we at Adobe had a number of &quot;excursions&quot; into the UI space.  Flash Lite is used in the personalisation layer of LG, Samsung, Sony Ericsson and also Nokia S60 and S40 devices.  It&#039;s been a huge success for us with the majority of our 922m shipped devices using Flash for UI personalisation.

I hear consistently from our OEM customers that portability of the runtime and availability of developers and designers to create rich engaging mobile experiences is the fundamental sticking point.  It&#039;s not enough to create a smart rendering engine, you have to make it usable; you have to understand designers.  

You&#039;d be surprised at how many times I&#039;ve sat in front of OEMs demonstrating their full platform mock-up in Flash.  One even simulated vibration by jiggling the device skin :-)

I believe that in the future, with a mash-up of technologies and frameworks we&#039;ll finally reach a state where these mock-ups can simply be the real thing.

Nokia bought Qt after all..but can a designer use it? 

Mark Doherty 
Platform Evangelist - Mobile and Devices
Adobe</description>
		<content:encoded><![CDATA[<p>Great article and interesting to see an article on UI, it&#8217;s quite rare.</p>
<p>As you rightly point out we at Adobe had a number of &#8220;excursions&#8221; into the UI space.  Flash Lite is used in the personalisation layer of LG, Samsung, Sony Ericsson and also Nokia S60 and S40 devices.  It&#8217;s been a huge success for us with the majority of our 922m shipped devices using Flash for UI personalisation.</p>
<p>I hear consistently from our OEM customers that portability of the runtime and availability of developers and designers to create rich engaging mobile experiences is the fundamental sticking point.  It&#8217;s not enough to create a smart rendering engine, you have to make it usable; you have to understand designers.  </p>
<p>You&#8217;d be surprised at how many times I&#8217;ve sat in front of OEMs demonstrating their full platform mock-up in Flash.  One even simulated vibration by jiggling the device skin <img src='http://www.visionmobile.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>I believe that in the future, with a mash-up of technologies and frameworks we&#8217;ll finally reach a state where these mock-ups can simply be the real thing.</p>
<p>Nokia bought Qt after all..but can a designer use it? </p>
<p>Mark Doherty<br />
Platform Evangelist &#8211; Mobile and Devices<br />
Adobe</p>
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		<title>By: Andreas Constantinou</title>
		<link>http://www.visionmobile.com/blog/2009/01/ui-personalities-a-new-premium-content-market-on-the-radar/comment-page-1/#comment-62439</link>
		<dc:creator>Andreas Constantinou</dc:creator>
		<pubDate>Thu, 22 Jan 2009 08:14:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.visionmobile.com/blog/?p=484#comment-62439</guid>
		<description>Paul - this is so true: who ever thought that the filing cabinet icon would be a good metaphor in a phone that epitomises Web 2.0? And you raise a very good point - support of phones with diverse Personalities will be a challenge for operators. But I imagine that the phone menu emulator systems that operators use in their customer care centers today can be extended to emulate sophisticated UI Personalities also - coming to think of it phone emulator systems should evolve into a market of its own.

Steven - TAT&#039;s Kastor is officially available on S60, so it might be the Kastor engine. Addressing your other very valid points:
- Nokia/Moto/SEMC have built a strong UI paradigm affinity.  But then user interaction design (soft keys, menu/action flows, input controls, etc) can remain the same within each OEM&#039;s product lines - while graphics design changes based on diverse Personalities. I would argue that Personalities create differentiation, while user interaction design creates consistency of use.
- Nokia&#039;s Themes is a bottom-up approach to introduce pliability into S60 themes, but it is still a far cry from what can be achieved using UI Frameworks and a top-down architectural redesign.

Andreas</description>
		<content:encoded><![CDATA[<p>Paul &#8211; this is so true: who ever thought that the filing cabinet icon would be a good metaphor in a phone that epitomises Web 2.0? And you raise a very good point &#8211; support of phones with diverse Personalities will be a challenge for operators. But I imagine that the phone menu emulator systems that operators use in their customer care centers today can be extended to emulate sophisticated UI Personalities also &#8211; coming to think of it phone emulator systems should evolve into a market of its own.</p>
<p>Steven &#8211; TAT&#8217;s Kastor is officially available on S60, so it might be the Kastor engine. Addressing your other very valid points:<br />
- Nokia/Moto/SEMC have built a strong UI paradigm affinity.  But then user interaction design (soft keys, menu/action flows, input controls, etc) can remain the same within each OEM&#8217;s product lines &#8211; while graphics design changes based on diverse Personalities. I would argue that Personalities create differentiation, while user interaction design creates consistency of use.<br />
- Nokia&#8217;s Themes is a bottom-up approach to introduce pliability into S60 themes, but it is still a far cry from what can be achieved using UI Frameworks and a top-down architectural redesign.</p>
<p>Andreas</p>
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		<title>By: Steven@voyager</title>
		<link>http://www.visionmobile.com/blog/2009/01/ui-personalities-a-new-premium-content-market-on-the-radar/comment-page-1/#comment-62437</link>
		<dc:creator>Steven@voyager</dc:creator>
		<pubDate>Thu, 22 Jan 2009 06:18:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.visionmobile.com/blog/?p=484#comment-62437</guid>
		<description>excellent post . The tier-1 OEM client of TAT seems to be Nokia? the s60 fp2 UI seems to be the work of TAT?

I would feel that Nokia/Moto/SE must continue their UI paradigm, so their loyal users would not get lost in the phone&#039;s menu. this seems to be No.1 reason not to adopt radical UI framework, of course, limited phone resource is another. TouchFlo on HTC is flashy, but costly. 
 
besides, UI paradigm progress on none-touch phones are really limited.  no multi-touch , no TouchFlo. and Nokia Theme already doing a good job personalizing UI .</description>
		<content:encoded><![CDATA[<p>excellent post . The tier-1 OEM client of TAT seems to be Nokia? the s60 fp2 UI seems to be the work of TAT?</p>
<p>I would feel that Nokia/Moto/SE must continue their UI paradigm, so their loyal users would not get lost in the phone&#8217;s menu. this seems to be No.1 reason not to adopt radical UI framework, of course, limited phone resource is another. TouchFlo on HTC is flashy, but costly. </p>
<p>besides, UI paradigm progress on none-touch phones are really limited.  no multi-touch , no TouchFlo. and Nokia Theme already doing a good job personalizing UI .</p>
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		<title>By: Paul Golding</title>
		<link>http://www.visionmobile.com/blog/2009/01/ui-personalities-a-new-premium-content-market-on-the-radar/comment-page-1/#comment-62433</link>
		<dc:creator>Paul Golding</dc:creator>
		<pubDate>Wed, 21 Jan 2009 23:52:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.visionmobile.com/blog/?p=484#comment-62433</guid>
		<description>Great article Andreas, as ever. I am a great believer in radically different UIs to what we have on today&#039;s handsets. As I recently posted, I think that today&#039;s kids are used to the richer UI possibilities of virtual worlds than all this stuffy icon nonsense that is a hang-over from old PC metaphors. For God&#039;s sake, phones have filing cabinet icons on them - who even uses a filing cabinet any more, never mind lug one around on their phone :)

Nonetheless, whilst you point out the technological developments, which we see accelerating with the various UI frameworks now, I think there remains the problem of operator reluctance to stray from conventions that are well known and (LOL) &#039;easier&#039; to support.</description>
		<content:encoded><![CDATA[<p>Great article Andreas, as ever. I am a great believer in radically different UIs to what we have on today&#8217;s handsets. As I recently posted, I think that today&#8217;s kids are used to the richer UI possibilities of virtual worlds than all this stuffy icon nonsense that is a hang-over from old PC metaphors. For God&#8217;s sake, phones have filing cabinet icons on them &#8211; who even uses a filing cabinet any more, never mind lug one around on their phone <img src='http://www.visionmobile.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Nonetheless, whilst you point out the technological developments, which we see accelerating with the various UI frameworks now, I think there remains the problem of operator reluctance to stray from conventions that are well known and (LOL) &#8216;easier&#8217; to support.</p>
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