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	<title>Comments on: The Mobile App Store Landscape 5 years Ai (After the iPhone)*</title>
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	<description>Distilling market noise into market sense.</description>
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		<title>By: Andre Trocheris</title>
		<link>http://www.visionmobile.com/blog/2010/01/the-mobile-app-store-landscape-5-years-ai-after-the-iphone/comment-page-1/#comment-68253</link>
		<dc:creator>Andre Trocheris</dc:creator>
		<pubDate>Sat, 13 Mar 2010 22:05:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.visionmobile.com/blog/?p=1299#comment-68253</guid>
		<description>Service Delivery to Smartphones disintermediates Telcos. Even with Google/Android repaying up to 30% to Telcos, Network Operators are losing control of the application business, including communications (e.g. VoIP). Telcos need a competitive advantage for their business sustainability and distributing Smartphones appears as a tactical move to secure their short-term revenues but not their margins. 
To compete favorably with OTTs and device vendors on applications, and be appealing to developers, Telcos firstly need to get a momentous position on application markets. They could appropriately target the &#8220;very large and mostly underserved market at the high end of the feature phone category&#8221;, where they would benefit from a structural and distinctive advantage. By definition, OTTs don&#8217;t own telecom networks, which enable to serve feature phones on a browsing mode. Most of recent handsets run Java, hence have an embedded browser. 
Besides, Telcos could deliver services to Smartphones too for non-recurring usages. The point is that downloading client SWs for occasionally used services would be rapidly cumbersome. Therefore Telcos could opportunely expand their footprint on application markets from features phones towards Smartphones, since they would be legitimate in the business as on the other hand they already control the channel to market. 
Beyond that, once they will be firmly positioned on the application business, Telcos could leverage other differentiating assets. </description>
		<content:encoded><![CDATA[<p>Service Delivery to Smartphones disintermediates Telcos. Even with Google/Android repaying up to 30% to Telcos, Network Operators are losing control of the application business, including communications (e.g. VoIP). Telcos need a competitive advantage for their business sustainability and distributing Smartphones appears as a tactical move to secure their short-term revenues but not their margins.</p>
<p>To compete favorably with OTTs and device vendors on applications, and be appealing to developers, Telcos firstly need to get a momentous position on application markets. They could appropriately target the &ldquo;very large and mostly underserved market at the high end of the feature phone category&rdquo;, where they would benefit from a structural and distinctive advantage. By definition, OTTs don&rsquo;t own telecom networks, which enable to serve feature phones on a browsing mode. Most of recent handsets run Java, hence have an embedded browser.</p>
<p>Besides, Telcos could deliver services to Smartphones too for non-recurring usages. The point is that downloading client SWs for occasionally used services would be rapidly cumbersome. Therefore Telcos could opportunely expand their footprint on application markets from features phones towards Smartphones, since they would be legitimate in the business as on the other hand they already control the channel to market.</p>
<p>Beyond that, once they will be firmly positioned on the application business, Telcos could leverage other differentiating assets.</p>
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		<title>By: Francisco Kattan</title>
		<link>http://www.visionmobile.com/blog/2010/01/the-mobile-app-store-landscape-5-years-ai-after-the-iphone/comment-page-1/#comment-68232</link>
		<dc:creator>Francisco Kattan</dc:creator>
		<pubDate>Tue, 02 Mar 2010 00:20:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.visionmobile.com/blog/?p=1299#comment-68232</guid>
		<description>Christian, thank you for sharing your great insights.  You make a good case for web standards over native development and the breaking of the link between content and devices.  HTML5 and web runtimes will certainly have an impact on mobile app development and probably also distribution.  I&#8217;m a strong believer in the power of the web as the platform for applications.  However I think this evolution will take a much longer time.  When I wrote this post I was considering a timeframe of &#8220;5 Years Ai (after the iPhone)&#8221; which is only 2012.  In this timeframe, I believe that native applications will prevail and so will the app store model (see my reasoning below).   However given your and Matt&#8217;s contributions, we should expand the scope of the discussion and consider how mobile apps would be distributed in an HTML5 world.  As you noted, even in the case of some web content like video there is still a benefit to centralization.   It&#8217;s also worth noting that even today many web app shortcuts are distributed via app stores.  Getjar for example distributes web shortcuts in cases where a native app is not available for the user&#8217;s handset. 
 
Although a future where &#8220;the web is the platform&#8221; (as Google likes to say) is very likely, it is still in the distant future for two main reasons: 
 
1) Browser replacement cycles are long. 
 
For HTML5 Rich Internet Apps to replace native apps we need to get to a point in time where HTML5 browsers are widely deployed.  I have not seen a forecast but I think it is safe to say this won&#039;t happen for a few more years because browser replacement cycles are long.  As an example on the PC Internet Explorer 6 still enjoys a 20% market share almost 5 years after IE7 was launched.  Although mobile replacement cycles are shorter, it&#039;s still a slow process that will take some time. 
 
2) Handset manufacturers such as Apple and RIM will continue to push for native applications that take advantage of the unique capabilities of their devices. 
 
In order to maintain differentiation device makers want apps that run better on their devices.  Because of this they will continue to expose APIs that are unique to their platforms and will encourage developers to write apps that take advantage of them.  You can easily imagine that in an HTML5 world where &quot;the web is the platform,&#8221; applications are more likely to offer the same experience across all devices.  This tends to commoditize the device makers as it curtails their differentiation. 
 
Case in point: I just attended RIM&#039;s developer conference at Mobile World Congress in Barcelona and the number 1 message RIM communicated to developers was:  develop your applications to integrate deeply with the RIM platform.   RIM has exposed a number of proprietary APIs that enable third party applications to integrate with RIM&#039;s own applications and is pushing them hard. RIM is even branding apps that take advantage of such proprietary APIs as &quot;Super Apps.&quot; As stated on RIM&#039;s own blog: Super Apps are &quot;apps that become a seamless part of the core user experience, an extension of the inbox, calendar, address book and other native apps.&quot;  It&#039;s a good pitch.  However it&#039;s also a way to ensure that these apps are tied to the RIM platform. </description>
		<content:encoded><![CDATA[<p>Christian, thank you for sharing your great insights.  You make a good case for web standards over native development and the breaking of the link between content and devices.  HTML5 and web runtimes will certainly have an impact on mobile app development and probably also distribution.  I&rsquo;m a strong believer in the power of the web as the platform for applications.  However I think this evolution will take a much longer time.  When I wrote this post I was considering a timeframe of &ldquo;5 Years Ai (after the iPhone)&rdquo; which is only 2012.  In this timeframe, I believe that native applications will prevail and so will the app store model (see my reasoning below).   However given your and Matt&rsquo;s contributions, we should expand the scope of the discussion and consider how mobile apps would be distributed in an HTML5 world.  As you noted, even in the case of some web content like video there is still a benefit to centralization.   It&rsquo;s also worth noting that even today many web app shortcuts are distributed via app stores.  Getjar for example distributes web shortcuts in cases where a native app is not available for the user&rsquo;s handset.</p>
<p>Although a future where &ldquo;the web is the platform&rdquo; (as Google likes to say) is very likely, it is still in the distant future for two main reasons:</p>
<p>1) Browser replacement cycles are long.</p>
<p>For HTML5 Rich Internet Apps to replace native apps we need to get to a point in time where HTML5 browsers are widely deployed.  I have not seen a forecast but I think it is safe to say this won&#039;t happen for a few more years because browser replacement cycles are long.  As an example on the PC Internet Explorer 6 still enjoys a 20% market share almost 5 years after IE7 was launched.  Although mobile replacement cycles are shorter, it&#039;s still a slow process that will take some time.</p>
<p>2) Handset manufacturers such as Apple and RIM will continue to push for native applications that take advantage of the unique capabilities of their devices.</p>
<p>In order to maintain differentiation device makers want apps that run better on their devices.  Because of this they will continue to expose APIs that are unique to their platforms and will encourage developers to write apps that take advantage of them.  You can easily imagine that in an HTML5 world where &quot;the web is the platform,&rdquo; applications are more likely to offer the same experience across all devices.  This tends to commoditize the device makers as it curtails their differentiation.</p>
<p>Case in point: I just attended RIM&#039;s developer conference at Mobile World Congress in Barcelona and the number 1 message RIM communicated to developers was:  develop your applications to integrate deeply with the RIM platform.   RIM has exposed a number of proprietary APIs that enable third party applications to integrate with RIM&#039;s own applications and is pushing them hard. RIM is even branding apps that take advantage of such proprietary APIs as &quot;Super Apps.&quot; As stated on RIM&#039;s own blog: Super Apps are &quot;apps that become a seamless part of the core user experience, an extension of the inbox, calendar, address book and other native apps.&quot;  It&#039;s a good pitch.  However it&#039;s also a way to ensure that these apps are tied to the RIM platform.</p>
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		<title>By: Christian N&#248;k</title>
		<link>http://www.visionmobile.com/blog/2010/01/the-mobile-app-store-landscape-5-years-ai-after-the-iphone/comment-page-1/#comment-68197</link>
		<dc:creator>Christian N&#248;k</dc:creator>
		<pubDate>Thu, 18 Feb 2010 13:04:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.visionmobile.com/blog/?p=1299#comment-68197</guid>
		<description>I very much support Matt&#039;s views on this matter. However, I do agree that the big portal sites on the web have disappeared in favour of search enginges to locate content, but when it comes to video/TV content we see the opposite happening. Instead of each distributor/broadcaster/content owner making their content evailable solely on their own site the trend is yet again pointing towards aggregation in the form of portals like Hulu, TV.com etc. This shows that aggregation at certain levels benefits and is preferred by consumers. 
 
The walled gardens of today&#039;s App Stores will be challenged by open web standards and web runtimes in the years to come. HTML5, CSS3, enhanced 3D rendering in browsers etc. will slowly start to loosen the binding between content and devices (and device dependent eco systems). The browser environment will prevail over native OS apps, making room for entirely new players to fight for the best retail position for mobile content.  
 
Start tweaking your recommendation engine today! </description>
		<content:encoded><![CDATA[<p>I very much support Matt&#039;s views on this matter. However, I do agree that the big portal sites on the web have disappeared in favour of search enginges to locate content, but when it comes to video/TV content we see the opposite happening. Instead of each distributor/broadcaster/content owner making their content evailable solely on their own site the trend is yet again pointing towards aggregation in the form of portals like Hulu, TV.com etc. This shows that aggregation at certain levels benefits and is preferred by consumers.</p>
<p>The walled gardens of today&#039;s App Stores will be challenged by open web standards and web runtimes in the years to come. HTML5, CSS3, enhanced 3D rendering in browsers etc. will slowly start to loosen the binding between content and devices (and device dependent eco systems). The browser environment will prevail over native OS apps, making room for entirely new players to fight for the best retail position for mobile content. </p>
<p>Start tweaking your recommendation engine today!</p>
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		<title>By: Francisco Kattan</title>
		<link>http://www.visionmobile.com/blog/2010/01/the-mobile-app-store-landscape-5-years-ai-after-the-iphone/comment-page-1/#comment-68163</link>
		<dc:creator>Francisco Kattan</dc:creator>
		<pubDate>Mon, 08 Feb 2010 19:59:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.visionmobile.com/blog/?p=1299#comment-68163</guid>
		<description>Great discussion about the future or the app store model.  I&#039;d love to hear other views this topic. 
 
What about the other topic on the original post:  what role will OPERATOR STORES play in the app store landscape?  Do you believe operator stores will reach critical mass?   How will operator stores differentiate?  Will they be successful on smartphones or only on feature phones? </description>
		<content:encoded><![CDATA[<p>Great discussion about the future or the app store model.  I&#039;d love to hear other views this topic.</p>
<p>What about the other topic on the original post:  what role will OPERATOR STORES play in the app store landscape?  Do you believe operator stores will reach critical mass?   How will operator stores differentiate?  Will they be successful on smartphones or only on feature phones?</p>
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		<title>By: Francisco Kattan</title>
		<link>http://www.visionmobile.com/blog/2010/01/the-mobile-app-store-landscape-5-years-ai-after-the-iphone/comment-page-1/#comment-68162</link>
		<dc:creator>Francisco Kattan</dc:creator>
		<pubDate>Mon, 08 Feb 2010 19:54:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.visionmobile.com/blog/?p=1299#comment-68162</guid>
		<description>Matt Clements,

Thanks for your comment.  I agree that fear of malware is a good reason for consumers preferring a trusted and branded store.   With more open operating systems on devices, the risk of virus, spam and phishing attacks increases.</description>
		<content:encoded><![CDATA[<p>Matt Clements,</p>
<p>Thanks for your comment.  I agree that fear of malware is a good reason for consumers preferring a trusted and branded store.   With more open operating systems on devices, the risk of virus, spam and phishing attacks increases.</p>
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		<title>By: Francisco Kattan</title>
		<link>http://www.visionmobile.com/blog/2010/01/the-mobile-app-store-landscape-5-years-ai-after-the-iphone/comment-page-1/#comment-68161</link>
		<dc:creator>Francisco Kattan</dc:creator>
		<pubDate>Mon, 08 Feb 2010 19:51:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.visionmobile.com/blog/?p=1299#comment-68161</guid>
		<description>Andreas,

Thanks for weighing in the discussion.  I do think that the department store and shopping mall models could merge, as long as the brand of the specialty stores in the mall doesn’t get in the way the discovery process and the user experience.  The No App Store model is a little different because there would be no intermediary between the developer and the consumer.  In the PC world, it would be like buying Quicken directly from Intuit and Photoshop from Adobe.  This is a possible scenario, but I think it is unlikely as long as the developer community is highly fragmented. 

To add to the discussion, Bango just published a new article that supports Matt’s “No App Store” model:  “Life beyond the app store, developers look to go direct” at this link: http://news.bango.com/2010/02/03/life-beyond-the-app-store/  I can see many developers selling direct as a way to supplement their app store sales, but not as a replacement of the app stores.</description>
		<content:encoded><![CDATA[<p>Andreas,</p>
<p>Thanks for weighing in the discussion.  I do think that the department store and shopping mall models could merge, as long as the brand of the specialty stores in the mall doesn’t get in the way the discovery process and the user experience.  The No App Store model is a little different because there would be no intermediary between the developer and the consumer.  In the PC world, it would be like buying Quicken directly from Intuit and Photoshop from Adobe.  This is a possible scenario, but I think it is unlikely as long as the developer community is highly fragmented. </p>
<p>To add to the discussion, Bango just published a new article that supports Matt’s “No App Store” model:  “Life beyond the app store, developers look to go direct” at this link: <a href="http://news.bango.com/2010/02/03/life-beyond-the-app-store/" rel="nofollow">http://news.bango.com/2010/02/03/life-beyond-the-app-store/</a>  I can see many developers selling direct as a way to supplement their app store sales, but not as a replacement of the app stores.</p>
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		<title>By: Matt Clements</title>
		<link>http://www.visionmobile.com/blog/2010/01/the-mobile-app-store-landscape-5-years-ai-after-the-iphone/comment-page-1/#comment-68136</link>
		<dc:creator>Matt Clements</dc:creator>
		<pubDate>Tue, 26 Jan 2010 17:39:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.visionmobile.com/blog/?p=1299#comment-68136</guid>
		<description>&quot;there will be a need for a centralized distribution channel for developers, and for consumers to have a TRUSTED and BRANDED source of applications, with a consistent user experience, reviews, recommendations, and payments.&quot;

couldn&#039;t agree more here - those customers that by app&#039;s like to know that what they download and install isn&#039;t going to cause issues with their phone. So a trusted source is key here.</description>
		<content:encoded><![CDATA[<p>&#8220;there will be a need for a centralized distribution channel for developers, and for consumers to have a TRUSTED and BRANDED source of applications, with a consistent user experience, reviews, recommendations, and payments.&#8221;</p>
<p>couldn&#8217;t agree more here &#8211; those customers that by app&#8217;s like to know that what they download and install isn&#8217;t going to cause issues with their phone. So a trusted source is key here.</p>
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		<title>By: Andreas Constantinou</title>
		<link>http://www.visionmobile.com/blog/2010/01/the-mobile-app-store-landscape-5-years-ai-after-the-iphone/comment-page-1/#comment-68128</link>
		<dc:creator>Andreas Constantinou</dc:creator>
		<pubDate>Mon, 25 Jan 2010 07:50:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.visionmobile.com/blog/?p=1299#comment-68128</guid>
		<description>Francisco, 
 
Perhaps the three models are indeed different *angles* into the same future of App Stores. Here&#039;s how I see these models converging into a &quot;unified theory&quot;: 
 
1. The Dime-A-Dozen view talks about diversity and sophisticated segmentation of apps, i.e. where there is an app store for each lifestyle segment or geographical micro-region. In this instance, app stores are the equivalent of App Channels. 
 
2. The Winner Takes All view talks about a single App Store provider per platform. I see this applying to a single *department store* provider per device or platform, but in general 5-10 mega department stores dominating the landscape. Each department store has multiple shops-in-shop i.e. App Channels. 
 
3. The No-App-Store view talks (in part) about app stores disappearing or becoming transparent and the only value being that of discovering apps. I would agree in that the boundary App Store building blocks (i.e. developer market and discovery channels) will be the ones that remain visible and differentiating, whereas the remaining building blocks (billing, distribution, delivery) will become transparent and offered as commodity blocks by the mega department stores. 
 
Andreas </description>
		<content:encoded><![CDATA[<p>Francisco,</p>
<p>Perhaps the three models are indeed different *angles* into the same future of App Stores. Here&#039;s how I see these models converging into a &quot;unified theory&quot;:</p>
<p>1. The Dime-A-Dozen view talks about diversity and sophisticated segmentation of apps, i.e. where there is an app store for each lifestyle segment or geographical micro-region. In this instance, app stores are the equivalent of App Channels.</p>
<p>2. The Winner Takes All view talks about a single App Store provider per platform. I see this applying to a single *department store* provider per device or platform, but in general 5-10 mega department stores dominating the landscape. Each department store has multiple shops-in-shop i.e. App Channels.</p>
<p>3. The No-App-Store view talks (in part) about app stores disappearing or becoming transparent and the only value being that of discovering apps. I would agree in that the boundary App Store building blocks (i.e. developer market and discovery channels) will be the ones that remain visible and differentiating, whereas the remaining building blocks (billing, distribution, delivery) will become transparent and offered as commodity blocks by the mega department stores.</p>
<p>Andreas</p>
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		<title>By: Francisco Kattan</title>
		<link>http://www.visionmobile.com/blog/2010/01/the-mobile-app-store-landscape-5-years-ai-after-the-iphone/comment-page-1/#comment-68126</link>
		<dc:creator>Francisco Kattan</dc:creator>
		<pubDate>Fri, 22 Jan 2010 09:34:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.visionmobile.com/blog/?p=1299#comment-68126</guid>
		<description>Great discussion.  We are now discussing three potential models for the evolution of the mobile app store:

1. App stores will be “a dime a dozen” (Andreas Constantinou’s original post)

2. App stores will consolidate significantly: “winner-take-all” (this post)

3. App stores will disappear altogether: “no app store future” (Matt Millar&#039;s great contribution above)

I&#039;d love to hear from others as well.  Which model do you think is most likely?</description>
		<content:encoded><![CDATA[<p>Great discussion.  We are now discussing three potential models for the evolution of the mobile app store:</p>
<p>1. App stores will be “a dime a dozen” (Andreas Constantinou’s original post)</p>
<p>2. App stores will consolidate significantly: “winner-take-all” (this post)</p>
<p>3. App stores will disappear altogether: “no app store future” (Matt Millar&#8217;s great contribution above)</p>
<p>I&#8217;d love to hear from others as well.  Which model do you think is most likely?</p>
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		<title>By: Francisco Kattan</title>
		<link>http://www.visionmobile.com/blog/2010/01/the-mobile-app-store-landscape-5-years-ai-after-the-iphone/comment-page-1/#comment-68125</link>
		<dc:creator>Francisco Kattan</dc:creator>
		<pubDate>Fri, 22 Jan 2010 09:32:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.visionmobile.com/blog/?p=1299#comment-68125</guid>
		<description>Matt,

Thanks for the elaboration.  You make really good points.  However I agree with Martin.  The “no app store” model you propose where content is scattered throughout the internet (rather than centralized in a store) makes more sense for free internet content than for platform dependent, paid applications.  I think consumers will prefer a trusted and branded source for the latter.  But only time will tell us for sure.

I do think Apple deserves much more credit than you are implying with your comment.  I think the success of the App Store IS the result of Apple’s innovation much more so than the result of consumer familiarity with mobile apps, consumer self selection, and Apple advertising.  In particular, Apple:

1. CREATED A MARKET with a device that is great for consuming applications
2. LOWERED THE ENTRY BARRIERS FOR DEVELOPERS with a shorter time to market, no certification fees, and reduced device fragmentation; and
3. CREATED THE APP STORE:  a distribution channel for developers to directly reach consumers without intermediaries, with unlimited shelf space, developer set pricing, a generous rev share, and a great user experience.

As you pointed out, many attempts at app stores failed during the “Bi” era (Before the iPhone).  But they did not fail because stores were not needed.  They failed because of poor design.  Although they appeared as “competent attempts” at the time, with hindsight, I think Apple has shown us otherwise.</description>
		<content:encoded><![CDATA[<p>Matt,</p>
<p>Thanks for the elaboration.  You make really good points.  However I agree with Martin.  The “no app store” model you propose where content is scattered throughout the internet (rather than centralized in a store) makes more sense for free internet content than for platform dependent, paid applications.  I think consumers will prefer a trusted and branded source for the latter.  But only time will tell us for sure.</p>
<p>I do think Apple deserves much more credit than you are implying with your comment.  I think the success of the App Store IS the result of Apple’s innovation much more so than the result of consumer familiarity with mobile apps, consumer self selection, and Apple advertising.  In particular, Apple:</p>
<p>1. CREATED A MARKET with a device that is great for consuming applications<br />
2. LOWERED THE ENTRY BARRIERS FOR DEVELOPERS with a shorter time to market, no certification fees, and reduced device fragmentation; and<br />
3. CREATED THE APP STORE:  a distribution channel for developers to directly reach consumers without intermediaries, with unlimited shelf space, developer set pricing, a generous rev share, and a great user experience.</p>
<p>As you pointed out, many attempts at app stores failed during the “Bi” era (Before the iPhone).  But they did not fail because stores were not needed.  They failed because of poor design.  Although they appeared as “competent attempts” at the time, with hindsight, I think Apple has shown us otherwise.</p>
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